GameStop Corp.
GMEConsumer CyclicalNASDAQSpecialty Retail
Scan Results
Daily timeframeGameStop Corp., a specialty retailer, provides games, collectibles, and entertainment products through its stores and e-commerce platforms in United States, Australia and Europe. At a $9.82B market cap, GameStop Corp. ranks as a mid-cap company within consumer cyclical. The company sells new and pre-owned gaming platforms; accessories, such as controllers, gaming headsets, and other peripheral devices; new and pre-owned gaming software; and in-game digital currency, digital downloadable content, and full-game downloads.
Market Cap
$9.82B
Beta
1.76
P/E (TTM)
16.34
P/E (Fwd)
15.98
EPS (TTM)
$1.34
EPS (Fwd)
$1.37
ROE
14.1%
ROA
2.7%
Cash
$8.37B
Total Debt
$4.34B
Free CF
-$1.26B
52W Change
-6.0%
Annual Financials
Cash vs Debt
GameStop Corp. holds $8.37B in cash against $4.34B in total debt, giving it a net cash position. This means the company could theoretically pay off all its debt and still have cash remaining. The company is burning cash, with free cash flow at -$1.26B. This typically occurs when a company is investing aggressively in growth, but sustained cash burn can strain the balance sheet. Return on equity stands at 14.1%, which is decent for the sector. ROE measures how effectively a company uses shareholder capital to generate profits. ROA of 2.7% is on the lower side, which is common in asset-heavy industries. Revenue has pulled back from $5.93B (2023) to $3.63B (2026), a 39% decline worth watching.
A beta of 1.76 means GME is more volatile than average. Investors should be prepared for wider price swings relative to broader indices. The company is burning cash at the operating level, which is not unusual for growth-phase companies but adds risk if it persists. It is important to consider these factors alongside broader market conditions and individual financial goals when reviewing GME.